June 16th, 2025
posted by [personal profile] mjg59 at 09:20pm on 16/06/2025 under ,
I'm lucky enough to have a weird niche ISP available to me, so I'm paying $35 a month for around 600MBit symmetric data. Unfortunately they don't offer static IP addresses to residential customers, and nor do they allow multiple IP addresses per connection, and I'm the sort of person who'd like to run a bunch of stuff myself, so I've been looking for ways to manage this.

What I've ended up doing is renting a cheap VPS from a vendor that lets me add multiple IP addresses for minimal extra cost. The precise nature of the VPS isn't relevant - you just want a machine (it doesn't need much CPU, RAM, or storage) that has multiple world routeable IPv4 addresses associated with it and has no port blocks on incoming traffic. Ideally it's geographically local and peers with your ISP in order to reduce additional latency, but that's a nice to have rather than a requirement.

By setting that up you now have multiple real-world IP addresses that people can get to. How do we get them to the machine in your house you want to be accessible? First we need a connection between that machine and your VPS, and the easiest approach here is Wireguard. We only need a point-to-point link, nothing routable, and none of the IP addresses involved need to have anything to do with any of the rest of your network. So, on your local machine you want something like:

[Interface]
PrivateKey = privkeyhere
ListenPort = 51820
Address = localaddr/32

[Peer]
Endpoint = VPS:51820
PublicKey = pubkeyhere
AllowedIPs = VPS/0


And on your VPS, something like:

[Interface]
Address = vpswgaddr/32
SaveConfig = true
ListenPort = 51820
PrivateKey = privkeyhere

[Peer]
PublicKey = pubkeyhere
AllowedIPs = localaddr/32


The addresses here are (other than the VPS address) arbitrary - but they do need to be consistent, otherwise Wireguard is going to be unhappy and your packets will not have a fun time. Bring that interface up with wg-quick and make sure the devices can ping each other. Hurrah! That's the easy bit.

Now you want packets from the outside world to get to your internal machine. Let's say the external IP address you're going to use for that machine is 321.985.520.309 and the wireguard address of your local system is 867.420.696.005. On the VPS, you're going to want to do:

iptables -t nat -A PREROUTING -p tcp -d 321.985.520.309 -j DNAT --to-destination 867.420.696.005

Now, all incoming packets for 321.985.520.309 will be rewritten to head towards 867.420.696.005 instead (make sure you've set net.ipv4.ip_forward to 1 via sysctl!). Victory! Or is it? Well, no.

What we're doing here is rewriting the destination address of the packets so instead of heading to an address associated with the VPS, they're now going to head to your internal system over the Wireguard link. Which is then going to ignore them, because the AllowedIPs statement in the config only allows packets coming from your VPS, and these packets still have their original source IP. We could rewrite the source IP to match the VPS IP, but then you'd have no idea where any of these packets were coming from, and that sucks. Let's do something better. On the local machine, in the peer, let's update AllowedIps to 0.0.0.0/0 to permit packets form any source to appear over our Wireguard link. But if we bring the interface up now, it'll try to route all traffic over the Wireguard link, which isn't what we want. So we'll add table = off to the interface stanza of the config to disable that, and now we can bring the interface up without breaking everything but still allowing packets to reach us. However, we do still need to tell the kernel how to reach the remote VPN endpoint, which we can do with ip route add vpswgaddr dev wg0. Add this to the interface stanza as:

PostUp = ip route add vpswgaddr dev wg0
PreDown = ip route del vpswgaddr dev wg0


That's half the battle. The problem is that they're going to show up there with the source address still set to the original source IP, and your internal system is (because Linux) going to notice it has the ability to just send replies to the outside world via your ISP rather than via Wireguard and nothing is going to work. Thanks, Linux. Thinux.

But there's a way to solve this - policy routing. Linux allows you to have multiple separate routing tables, and define policy that controls which routing table will be used for a given packet. First, let's define a new table reference. On the local machine, edit /etc/iproute2/rt_tables and add a new entry that's something like:

1 wireguard


where "1" is just a standin for a number not otherwise used there. Now edit your wireguard config and replace table=off with table=wireguard - Wireguard will now update the wireguard routing table rather than the global one. Now all we need to do is to tell the kernel to push packets into the appropriate routing table - we can do that with ip rule add from localaddr lookup wireguard, which tells the kernel to take any packet coming from our Wireguard address and push it via the Wireguard routing table. Add that to your Wireguard interface config as:

PostUp = ip rule add from localaddr lookup wireguard
PreDown = ip rule del from localaddr lookup wireguard

and now your local system is effectively on the internet.

You can do this for multiple systems - just configure additional Wireguard interfaces on the VPS and make sure they're all listening on different ports. If your local IP changes then your local machines will end up reconnecting to the VPS, but to the outside world their accessible IP address will remain the same. It's like having a real IP without the pain of convincing your ISP to give it to you.
June 5th, 2025
As I wrote in my last post, Twitter's new encrypted DM infrastructure is pretty awful. But the amount of work required to make it somewhat better isn't large.

When Juicebox is used with HSMs, it supports encrypting the communication between the client and the backend. This is handled by generating a unique keypair for each HSM. The public key is provided to the client, while the private key remains within the HSM. Even if you can see the traffic sent to the HSM, it's encrypted using the Noise protocol and so the user's encrypted secret data can't be retrieved.

But this is only useful if you know that the public key corresponds to a private key in the HSM! Right now there's no way to know this, but there's worse - the client doesn't have the public key built into it, it's supplied as a response to an API request made to Twitter's servers. Even if the current keys are associated with the HSMs, Twitter could swap them out with ones that aren't, terminate the encrypted connection at their endpoint, and then fake your query to the HSM and get the encrypted data that way. Worse, this could be done for specific targeted users, without any indication to the user that this has happened, making it almost impossible to detect in general.

This is at least partially fixable. Twitter could prove to a third party that their Juicebox keys were generated in an HSM, and the key material could be moved into clients. This makes attacking individual users more difficult (the backdoor code would need to be shipped in the public client), but can't easily help with the website version[1] even if a framework exists to analyse the clients and verify that the correct public keys are in use.

It's still worse than Signal. Use Signal.

[1] Since they could still just serve backdoored Javascript to specific users. This is, unfortunately, kind of an inherent problem when it comes to web-based clients - we don't have good frameworks to detect whether the site itself is malicious.
jack: (Default)
posted by [personal profile] jack at 01:25pm on 05/06/2025
Hm. I'm still not sure about writing `2.` but if you have to use floats then I think I came around to preferring to write `2.0` over writing `2`.
(Edit: Twitter could improve this significantly with very few changes - I wrote about that here. It's unclear why they'd launch without doing that, since it entirely defeats the point of using HSMs)

When Twitter[1] launched encrypted DMs a couple
of years ago, it was the worst kind of end-to-end
encrypted - technically e2ee, but in a way that made it relatively easy for Twitter to inject new encryption keys and get everyone's messages anyway. It was also lacking a whole bunch of features such as "sending pictures", so the entire thing was largely a waste of time. But a couple of days ago, Elon announced the arrival of "XChat", a new encrypted message platform built on Rust with (Bitcoin style) encryption, whole new architecture. Maybe this time they've got it right?

tl;dr - no. Use Signal. Twitter can probably obtain your private keys, and admit that they can MITM you and have full access to your metadata.

The new approach is pretty similar to the old one in that it's based on pretty straightforward and well tested cryptographic primitives, but merely using good cryptography doesn't mean you end up with a good solution. This time they've pivoted away from using the underlying cryptographic primitives directly and into higher level abstractions, which is probably a good thing. They're using Libsodium's boxes for message encryption, which is, well, fine? It doesn't offer forward secrecy (if someone's private key is leaked then all existing messages can be decrypted) so it's a long way from the state of the art for a messaging client (Signal's had forward secrecy for over a decade!), but it's not inherently broken or anything. It is, however, written in C, not Rust[2].

That's about the extent of the good news. Twitter's old implementation involved clients generating keypairs and pushing the public key to Twitter. Each client (a physical device or a browser instance) had its own private key, and messages were simply encrypted to every public key associated with an account. This meant that new devices couldn't decrypt old messages, and also meant there was a maximum number of supported devices and terrible scaling issues and it was pretty bad. The new approach generates a keypair and then stores the private key using the Juicebox protocol. Other devices can then retrieve the private key.

Doesn't this mean Twitter has the private key? Well, no. There's a PIN involved, and the PIN is used to generate an encryption key. The stored copy of the private key is encrypted with that key, so if you don't know the PIN you can't decrypt the key. So we brute force the PIN, right? Juicebox actually protects against that - before the backend will hand over the encrypted key, you have to prove knowledge of the PIN to it (this is done in a clever way that doesn't directly reveal the PIN to the backend). If you ask for the key too many times while providing the wrong PIN, access is locked down.

But this is true only if the Juicebox backend is trustworthy. If the backend is controlled by someone untrustworthy[3] then they're going to be able to obtain the encrypted key material (even if it's in an HSM, they can simply watch what comes out of the HSM when the user authenticates if there's no validation of the HSM's keys). And now all they need is the PIN. Turning the PIN into an encryption key is done using the Argon2id key derivation function, using 32 iterations and a memory cost of 16MB (the Juicebox white paper says 16KB, but (a) that's laughably small and (b) the code says 16 * 1024 in an argument that takes kilobytes), which makes it computationally and moderately memory expensive to generate the encryption key used to decrypt the private key. How expensive? Well, on my (not very fast) laptop, that takes less than 0.2 seconds. How many attempts to I need to crack the PIN? Twitter's chosen to fix that to 4 digits, so a maximum of 10,000. You aren't going to need many machines running in parallel to bring this down to a very small amount of time, at which point private keys can, to a first approximation, be extracted at will.

Juicebox attempts to defend against this by supporting sharding your key over multiple backends, and only requiring a subset of those to recover the original. I can't find any evidence that Twitter's does seem to be making use of this,Twitter uses three backends and requires data from at least two, but all the backends used are under x.com so are presumably under Twitter's direct control. Trusting the keystore without needing to trust whoever's hosting it requires a trustworthy communications mechanism between the client and the keystore. If the device you're talking to can prove that it's an HSM that implements the attempt limiting protocol and has no other mechanism to export the data, this can be made to work. Signal makes use of something along these lines using Intel SGX for contact list and settings storage and recovery, and Google and Apple also have documentation about how they handle this in ways that make it difficult for them to obtain backed up key material. Twitter has no documentation of this, and as far as I can tell does nothing to prove that the backend is in any way trustworthy. (Edit to add: The Juicebox API does support authenticated communication between the client and the HSM, but that relies on you having some way to prove that the public key you're presented with corresponds to a private key that only exists in the HSM. Twitter gives you the public key whenever you communicate with them, so even if they've implemented this properly you can't prove they haven't made up a new key and MITMed you the next time you retrieve your key)

On the plus side, Juicebox is written in Rust, so Elon's not 100% wrong. Just mostly wrong.

But ok, at least you've got viable end-to-end encryption even if someone can put in some (not all that much, really) effort to obtain your private key and render it all pointless? Actually no, since you're still relying on the Twitter server to give you the public key of the other party and there's no out of band mechanism to do that or verify the authenticity of that public key at present. Twitter can simply give you a public key where they control the private key, decrypt the message, and then reencrypt it with the intended recipient's key and pass it on. The support page makes it clear that this is a known shortcoming and that it'll be fixed at some point, but they said that about the original encrypted DM support and it never was, so that's probably dependent on whether Elon gets distracted by something else again. And the server knows who and when you're messaging even if they haven't bothered to break your private key, so there's a lot of metadata leakage.

Signal doesn't have these shortcomings. Use Signal.

[1] I'll respect their name change once Elon respects his daughter

[2] There are implementations written in Rust, but Twitter's using the C one with these JNI bindings

[3] Or someone nominally trustworthy but who's been compelled to act against your interests - even if Elon were absolutely committed to protecting all his users, his overarching goals for Twitter require him to have legal presence in multiple jurisdictions that are not necessarily above placing employees in physical danger if there's a perception that they could obtain someone's encryption keys

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